Physics-based puzzles

Siege weapons. Real ballistics. No reflexes.

Work through hand-crafted puzzles by figuring out how trebuchets, ballistas, and catapults actually work.

You get three weapons. Each one has its own physics—different arc patterns, different weight, different leverage. No randomization. Every level was built by someone to teach you something about trajectory, space awareness, and the payoff of finding multiple ways to solve the same puzzle. This isn't speed. It's precision. Understanding how heavy the stone is, what angle you need, how wind plays in. You experiment until it clicks and you spot the solution that was always sitting there, waiting.

Three medieval siege weapons in a row: a timber trebuchet on the left with a hanging weight, a ballista in the middle with rope tension, and a spring catapult on the right. All sit on stone platforms facing distant structures.
Medieval engineer sketching siege weapon blueprints on parchment, surrounded by rolled plans and calculation instruments, candlelight illuminating the workspace

Contact us

  • We actually read what you send
  • You'll hear back in a couple days usually
  • Want to know how the physics works? We can walk you through it
  • Found a bug or have an idea? Send it over
  • No spam, no pestering you with follow-ups you didn't ask for

Let's talk about angles and attack strategies.